Environment art created for the map "The Siege of Rudhelm" in Chivalry 2. This map was a collaboration between everyone on the environment art team, with duties being shared across much of the modeling, texturing, lighting, VFX and general level art. Huge thanks to all the other environment artists on the team: James Arkwright, Tyler Brenot-Rahman, Ivan Chan, Paul Carstens and Jason Zorn.